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 Chikamatsu Clan

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PostSubject: Chikamatsu Clan   Thu 25 Apr - 8:23

Clan Name:
Chikamatsu Clan

Open Positions:
4
Clan Heir Position Currently Open

Clan Type:
Secret Society

Clan Size:
65 Households

Clan Leader:
Chikamatsu no Kankuro

Clan Description:
The Chikamatsu clan is a clan which is most known for their use of puppets in battle. Founded several generations ago by Chikamatsu Monzaemon, the chikamatsus are the foremost clan at this shinobi art.
Though Chikamatsu Monzaemon invented the art of puppetry by use of chakra  strings as a form of entertainment, he worked together with several shinobi to transform the art into a unique form of combat.

Any number of chakra threads can be used to control puppets, but users with more skill can use fewer strings per puppet. The greatest users of the technique how shown to be able to use one string per puppet and control it perfectly. This however takes quite a big amount of skill to master. Mostly only the puppetry masters can control up to ten puppets at one time.
Only one case is rumoured to exist where a puppet master can control more then 10 puppets, but this is but an old fairy tale in Suna and the way to achieve this is unbeknownst to the world.


Altered Starting Conditions:
Members of the Chikamatsu clan start of with -10 CP to spend on jutsu at character creation.
Members of the Chikamatsu clan start with 6500 Ryõ to spend on the creation of their first puppet.
Members of the Chikamatsu clan need to have at least C rank Chakra Control skill

Members of the Chikamatsu clan start with the following techniques:

Quote :
Shoshinsha Kugutsu no Jutsu - Beginner Puppetry Technique
Skill: Puppetry jutsu
Rank: D
Type: Attack, Defense, Supplementary
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Chakra: 2 per round
ME: 1 per round
Focus: X per round
AP: 1 (to attach strings)

Description: Kugutsu no Jutsu is a Ninjutsu technique that allows a ninja to use a puppet to attack from afar. Using their body's chakra, the ninja emits strings of chakra that run from their fingers to the puppet. The puppet itself can be loaded with many weapons and tools, allowing the puppet master to remain hidden while the puppet moves and attacks the target.

Note: The amount of Item Slots the user can control with this Jutsu is equal to (Chakra Control skill + Ninjutsu skill + related specializations.) x 2.

Note: Maximum amount of puppets = SLK / 2. With a maximum of 10 puppets.

Note: In normal situations you pay 1 AP for every action you make your puppets perform.

Note: In normal situations the focus of the puppet equals the user's focus divided by the number of puppets.

X Focus: This technique has an optional focus cost of X and can be used to boost your puppet. This level gives you the following benefits for each Focus used in this way:

  • X = +1 Focus for each puppet.

Limit: Chikamatsu Clan; Kihonteki Kugutsu no Jutsu

Quote :
Special note:

Due to special circumstances, elemental jutsu work differently for Chikamatsu members.

Members can still choose to have elemental affinity, a Chikamatsu cannot use Elemental Jutsu without Elemental Affinity. Also members cannot use handseals in order to perform the elemental jutsu and need to find ways to go around this obstacle.

The member cannot start with elemental jutsu and needs to find other ways of forming the jutsu in character (Roleplay) , this makes it that every elemental jutsu the Chikamatsu learns must be a custom jutsu (1,5x CP) Further more a Chikamatsu needs 1 rank of skill knowledge higher than average to learn said jutsu.

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PostSubject: Re: Chikamatsu Clan   Thu 30 May - 23:40

Chikamatsu Clan Specific Jutsu



D Rank

Quote :
Shoshinsha Kugutsu no Jutsu - Beginner Puppetry Technique
Skill: Puppetry jutsu
Rank: D
Type: Attack, Defense, Supplementary
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Chakra: 2 per round
ME: 1 per round
Focus: X per round
AP: 1 (to attach)

Description: Kugutsu no Jutsu is a Ninjutsu technique that allows a ninja to use a puppet to attack from afar. Using their body's chakra, the ninja emits strings of chakra that run from their fingers to the puppet. The puppet itself can be loaded with many weapons and tools, allowing the puppet master to remain hidden while the puppet moves and attacks the target.

Note: The amount of Item Slots the user can control with this Jutsu is equal to (Chakra Control skill + Ninjutsu skill + related specializations.) x 2.

Note: Maximum amount of puppets = SLK / 2. With a maximum of 10 puppets.

Note: In normal situations you pay 1 AP for every action you make your puppets perform.

Note: In normal situations the focus of the puppet equals the user's focus divided by the number of puppets.

X Focus: This technique has an optional focus cost of X and can be used to boost your puppet. This level gives you the following benefits for each Focus used in this way:
(The focus cost and the boosts it gives are temporary and only count for the round it is used in.)

  • X= +1 Focus to all puppets.

Limit: Chikamatsu Clan

Quote :
Kugutsu Henge no Jutsu - Puppetry Transformation Technique
Skill: Puppetry jutsu
Rank: D
Type: Supplementary
Range: puppet
Chakra: 3 chakra
AP: 1

Description: This technique functions exactly like Henge no jutsu with the difference that it is used on a ninja puppet, a clay skin like coating will cover the puppet hiding it's true identity. When the puppet receives damage the skin coating breaks reveling it's true form.

Limit: Chikamatsu Clan, Henge no jutsu (E rank ninjutsu)

Quote :
Kugutsu fukuwajutsu - Puppetry Ventriloquism
Skill: Puppetry jutsu
Rank: D
Type: Supplementary
Range: Equal to the users mastery of puppetry
Chakra: 2 chakra per turn
AP: 1

Description: This technique allows the user to propel his voice out of his puppet to confuse his opponents.

Limit: Chikamatsu Clan, Henge no jutsu (E rank ninjutsu)


C Rank

Quote :
Kugutsu no Jutsu - Puppetry Technique
Skill: Ninjutsu
Rank: C
Type: Attack, Defense, Supplementary
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Chakra: 4 per Round
ME: 1 per Puppet
AP: 1 (to attach strings)

Description: Kugutsu no Jutsu is a Ninjutsu technique that allows a ninja to use a puppet to attack from afar. Using their body's chakra, the ninja emits strings of chakra that run from their fingers to the puppet. The puppet itself can be loaded with many weapons and tools, allowing the puppet master to remain hidden while the puppet moves and attacks the target.

Note: The amount of Item Slots the user can control with this Jutsu is equal to (Chakra Control skill + Ninjutsu skill + related specializations.) x 4.

Note: Maximum amount of puppets = SLK / 2. With a maximum of 10 puppets.

Note: In normal situations you pay 1 AP for every action you make your puppets perform.

Note: In normal situations the focus of the puppet equals the user's focus divided by the number of puppets.

X Focus: This technique has an optional focus cost of X and can be used to boost your puppet. This level gives you the following benefits for each Focus used in this way:
(The focus cost and the boosts it gives are temporary and only count for the round it is used in.)

  • X= +1 Action to be used for puppet actions
  • X= +1 Focus to all puppets.

Limit: Chikamatsu Clan; Shoshinsha Kugutsu no Jutsu

Quote :
Kugutsu Hensei no Jutsu - Puppetry Formation Techniques
Skill: Ninjutsu
Rank: C
Type: Attack, Defense, Supplementary
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Chakra: 4
ME: 2
AP: 3

Description: Kugutsu Hensei no Jutsu is a Ninjutsu technique that allows a ninja to use a puppet(s) to perform a combination at lower action count than normally through routine training and memorizing the appropriate commands and movements.

Note: This is a template, that means that this jutsu can be learned several times. Each time this jutsu is learned the player chooses a list of 5 actions involving puppet actions, the user will the be able to activate that list for 3 actions saving 2 action overall. Each formation will require a different name,

Note: actions must be specific, 5x fire weapon is not sufficient, 2x fire shurikens blaster 3x fire needle blaster is.

Limit: Chikamatsu Clan; Shoshinsha Kugutsu no Jutsu

B Rank

Quote :
Koudo Kugutsu no Jutsu - Advanced Puppetry Technique
Art: Ninjutsu
Rank: B
Type: Attack, Defense, Supplementary
Range: Close (0m ~ 5m), Mid (5m ~ 10m),Far(10m ~30m)
Chakra: 6 per turn
ME: 1 per Puppet
AP: 2 (to attach strings)

Description: Kugutsu no Jutsu is a Ninjutsu technique that allows a ninja to use a puppet to attack from afar. Using their body's chakra, the ninja emits strings of chakra that run from their fingers to the puppet. The puppet itself can be loaded with many weapons and tools, allowing the puppet master to remain hidden while the puppet moves and attacks the target.

Note: The amount of Item Slots the user can control with this Jutsu is equal to (Chakra Control skill + Ninjutsu skill + related specializations.) x 8.

Note: Maximum amount of puppets = SLK / 2. With a maximum of 10 puppets.

Note: In normal situations you pay 1 AP for every action you make your puppets perform.

Note: In normal situations the focus of the puppet equals the user's focus divided by the number of puppets.

X Focus: This technique has an optional focus cost of X and can be used to boost your puppet. This level gives you the following benefits for each Focus used in this way:
(The focus cost and the boosts it gives are temporary and only count for the round it is used in.)

  • X= +1 Action to be used for puppet actions
  • X= +2 Focus to all puppets.

Limit: Chikamatsu Clan. Must learn Kugutsu no Jutsu first.

Quote :
Himonin no Jutsu - Human String Technique
Skill: Ninjutsu
Rank: B
Type: Supplementary
Range: Close (0m ~ 5m), Mid (5m ~ 10m),Far (10m~ 30m)
Chakra: 6 per round
ME: 2 per round
AP: 2 (to attach strings)

Description: The user attaches strings to the target (2 actions) and from that moment on the user can use it's own actions to manipulate the movements of the target. The target however can with ease resist any of the manipulated movement. However in doing so the user can increase the mobility of the target at the cost of his chakra and actions greatly.
Also the target's focus can be increased using this ability.

Note: The user pays 1 AP for every 2 AP he makes the target use.

Limit: Chikamatsu Clan. Chakra Control B or higher

A Rank

Quote :
Gami Kugutsu no Jutsu - Graceful Puppetry Technique
Skill: Ninjutsu
Rank: A
Type: Attack, Defense, Supplementary
Range: Close (0m ~ 5m), Mid (5m ~ 10m),Far(10m ~30m),Very Far(30m ~80m)
Chakra: 8 per turn
ME: 1 per Puppet
AP: 3 (to attach strings)

Description: Kugutsu no Jutsu is a Ninjutsu technique that allows a ninja to use a puppet to attack from afar. Using their body's chakra, the ninja emits strings of chakra that run from their fingers to the puppet. The puppet itself can be loaded with many weapons and tools, allowing the puppet master to remain hidden while the puppet moves and attacks the target.

Note: The amount of Item Slots the user can control with this Jutsu is equal to (Chakra Control skill + Ninjutsu skill + related specializations.) x 16.

Note: Maximum amount of puppets = SLK / 2. With a maximum of 10 puppets.

Note: In normal situations you pay 1 AP for every action you make your puppets perform.

Note: In normal situations the focus of the puppet equals the user's focus divided by the number of puppets.

X Focus: This technique has an optional focus cost of X and can be used to boost your puppet. This level gives you the following benefits for each Focus used in this way:
(The focus cost and the boosts it gives are temporary and only count for the round it is used in.)

  • X= +2 Action to be used for puppet actions
  • X= +2 Focus to all puppets.

Limit: Chikamatsu Clan. Must learn Kugutsu no Jutsu first.



S Rank

Quote :
Shirahigi • Jikki Chikamatsu no Shuu - White Secret Technique • Ten Puppet Collection of Chikamatsu
Skill: Ninjutsu
Rank: S
Type: Attack, Defense, Supplementary
Range: Close (0m ~ 5m), Mid (5m ~ 10m),Far(10m ~30m),Very Far(30m ~80m), Extremely Far (80m ~ 120 m)
Chakra: 10 per turn
AP: 1 per Puppet

Description: The puppet user is well versed in the use of puppets, they have trained enought to use a single finger to control a puppet, thus allowing them to use 10 puppets at one time. The puppet itself can be loaded with many weapons and tools, allowing the puppet master to remain hidden while the puppet moves and attacks the target.

Note: The amount of Item Slots the user can control with this Jutsu is equal to (Chakra Control skill + Ninjutsu skill + related specializations.) x 24.

Note: Maximum amount of puppets = SLK / 2. With a maximum of 10 puppets.

Note: In normal situations you pay 1 AP for every action you make your puppets perform.

Note: In normal situations the focus of the puppet equals the user's focus divided by the number of puppets.

X Focus: This technique has an optional focus cost of X and can be used to boost your puppet. This level gives you the following benefits for each Focus used in this way:
(The focus cost and the boosts it gives are temporary and only count for the round it is used in.)

  • X= +2 Action to be used for puppet actions
  • X= +3 Focus to all puppets.

Limit: Chikamatsu Clan.


Last edited by Blue Admin on Sat 22 Jun - 6:55; edited 18 times in total
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PostSubject: Re: Chikamatsu Clan   Thu 30 May - 23:42

Clan Special

Puppets

The Special abbility and skill of the Chikamatsu Clan lie in their abbility to forge the ultimate Shinobi weapons, puppets that fight like Shinobi but fear nor death nor pain and are filled with hidden weapons and traps.
Their initiation ritual might make them unable to use some Shinobi abbilities but
the Shikamatsu make up for that by replicating those abbilities with their puppets.
A strong Shikamatsu is therefore litteraly like a one man army.

Puppet Creation

Step 1: Chose Base Parts for the puppet from the list below or customly create your own and get
them approved. Then decide on how and where these parts will be connected together.

Step 2: Chose Weapons and Traps from the list below or customly create your own and get them
approved. Then decide on how and where these traps/weapons will be placed. (remember to keep to
the right amount of weapon/trap spaces your base parts can contain. An 'Advanced Solid Blaster' for
example will not be placable on a 'Basic Single Slot Part' as it takes up 2 trap/weapon spaces and
the 'Basic Single Slot Part' can only carry one of those.)

Step 3: Make a spread sheet of your puppet showing the AC per part (any program that allows you to move around text boxes will do so long as you're able to send and/or upload the file to the admins). Damage will be dealt to parts individually (or in some cases across several parts). If a part breaks it will not be usable until it is repaired.
(This does not apply to human puppets)

Step 4: make a note in the spread sheet of what weapons and traps are positioned where in the puppet.

Step 5: Post your puppet in the Custom Weapon Section to get it approved. There may be a limit to
how many puppets you can carry on you or how many scrolls you can carry with puppets in them.
But there is no limit to the amount of puppets you can have or have stored away.

Here is the most well know puppet amongst Naruto fans; Karasu explained

Puppet Parts, Weapons and Traps:

You can download a list of parts
HERE!


Last edited by Blue Admin on Mon 8 Jul - 1:34; edited 4 times in total
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